Im not realy ready for it right now, but I just wanted to see what I should try to get accomplished to ride Jr. Mens, Im wanting to make it to the next stop to qualify but I dont want to go up there and get completely killed. Any advice would be greatly appreciated!
i would say to qualify your run should have at least one 7, whirly, stylish glide (tail, nuc, indy...), batwing, 3 mobes, and one more stylish spin. With the obstacles, that should make up a qualifying pass.
The batwing and the glide are really good space fillers and good openers for your first and second pass and are both easy and should get rid of the pro tour gitters. A lot of the kids will throw a tootsie roll in there too which the judges score well but isn't overly dificult. Most of the kids will end up falling so you will find that if you take a slightly easier run even without a 7 but a few nice and stylish spins, with say a crow mobe, pete, and a moby dick with the batwing and a nice stylish glide, and a good performance on the sliders, you will be all good. You probably could get away with only throwing 2 mobes even and still qualify